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1. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Kukihara Akachi wrote: Any news on this, as this is really opposite to the whole idea of diminishing returns and steady progress in research? I just checked Moros blueprints, and per level you get the following saving of components: 0->1 = ...
- by True Sight - at 2014.08.11 13:12:00
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2. S&I Interface > Jobs Tab > Select Job > Cancel Job - in Science and Industry [original thread]
Basically, everyone read this post from me: https://forums.eveonline.com/default.aspx?g=posts&m=2631561 Click Reply, support it, I've been drawing more and more attention to this over months just like you :)
- by True Sight - at 2013.02.18 14:21:00
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3. Retribution 1.1 Patch Note question - refining - in Science and Industry [original thread]
I wondered the same as I currently quite easily get 100% yield from several different things and hope I don't find this change has suddenly made me need to do something to keep my refine.
- by True Sight - at 2013.02.18 14:20:00
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4. IGB POS Planner 0.55 - in Science and Industry [original thread]
awesome planner, one note, the anchoring timers are out of date, it still think it takes ages to anchor everything now, even though a med faction tower is 14m for anchor/online as an example
- by True Sight - at 2012.07.27 01:40:00
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5. 0.4 and Moon Minerals, a question. - in Science and Industry [original thread]
There are actually minerals on all moons in eve. Including 1.0 systems.
- by True Sight - at 2012.07.26 11:55:00
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6. Most valuable highsec ore found in 1.0 system - in Science and Industry [original thread]
Steve Ronuken wrote: Drone Poo I must admit, I giggled out loud like a school boy when I read that... in my office. I always called it drone goo. I like yours more.
- by True Sight - at 2012.07.13 16:55:00
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7. i wonder why people sell T2 invention seldomly? - in Science and Industry [original thread]
The main profit from invention is selling the end-product. The luck factor from invention means you can try and create 10 Anshars and get 10 BPC's, or none. So if you do 10 invention jobs, you need to sell the X number of Anshar you built for Y a...
- by True Sight - at 2012.07.13 16:48:00
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8. POS MED. Minmatar Tower, defense setup question - in Science and Industry [original thread]
If you want help setting up a POS, you need to point out two important things, where your POS is (hi-sec, low-sec, null-sec), and what you want to use it for (as this will dictate how much spare CPU/PG you would have for defences. What you fit wi...
- by True Sight - at 2011.11.19 13:46:00
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9. POS access and security - in Science and Industry [original thread]
1) Corps roles are crap and don't work properly, you MUST give factory manager in order for them to use corp factories (joyus ccp) 2) You can have them put blueprints into a hanger they only have view-access on, you are able to Research/use Bluep...
- by True Sight - at 2011.01.30 07:35:00
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10. Value of a Tech Moon - in Science and Industry [original thread]
Originally by: Von Kroll Looking through the Jita buy orders yesterday on a whim, I noticed that tech was selling at ~75,000 isk/unit. I ran some numbers, and given a POS can crank out 2400 units a day, that came to 180,000,000/day. Is my ...
- by True Sight - at 2011.01.30 01:13:00
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11. A Rorqual Bonus Question... - in Science and Industry [original thread]
The Rorqual Bonus works exactly the same as the Orca one, the only difference is its slightly higher % per level of ship skill, and you must be in reconfigured mode to get it. For further reading, google "Halada's Mining Guide 3.0" it has everyth...
- by True Sight - at 2011.01.28 06:56:00
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12. POS Shooting My Alt - in Science and Industry [original thread]
Edited by: True Sight on 23/10/2010 02:38:20 I am ALWAYS nervous when outside a pos in something said pos can kill. about 10 months ago in an older corp I discovered that through people ****ing around, one of our POS had ran out of ammo, so I...
- by True Sight - at 2010.10.23 02:36:00
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13. Question regarding pos refining & such (Wspace) - in Science and Industry [original thread]
No, refining arrays can't refine modules, only Ore, Ice and Drone crap. -------------------------------------- True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
- by True Sight - at 2010.10.19 06:45:00
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14. Moon Goo Realistic Income Weekly - in Science and Industry [original thread]
What the others said.. 300 per unit = 30,000 ISK per hour Small POS, with 1 silo, 1 moon harvester costs in the region of 90,000 ISK per hour So, your looking at a net loss of 60,000 ISK per hour, but get to brag that you do moon mining. Medium...
- by True Sight - at 2010.10.19 06:42:00
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15. The Complete Miner's Guide - v3.0 Extended Edition [PDF, 11-03-09] - in Science and Industry [original thread]
Hey Halada, Great guide, I still reference it regularly, few things that require updating/possibly adding - Rorqual Skill bonus now 10% per level, up from 5% (only works when in reconfig mode) - Mention that Material Level does nothing to Compre...
- by True Sight - at 2010.10.19 06:36:00
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16. Rorqual compression from ore hold... - in Science and Industry [original thread]
I believe it is because there is a 'trick' you can use for additional transporting that works like this (using Dark Glitter as its a simple formula, but is of course similar on everything). You're in your POS and your compressing dark glitter tha...
- by True Sight - at 2010.10.02 14:12:00
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17. Moon Mining - in Science and Industry [original thread]
http://lmgtfy.com/?q=eveonline+reactions -------------------------------------- True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
- by True Sight - at 2010.09.24 18:56:00
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18. Amarr Station Building Parts Required - in Science and Industry [original thread]
Originally by: Onker I'm going to chime in here as well. Unless you have major, I mean Major Corp or preferably Alliance level support, building a station egg solo is inadvisable to the single account player. If you're a Hydra-type lik...
- by True Sight - at 2010.09.18 16:31:00
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19. Amarr Station Building Parts Required - in Science and Industry [original thread]
Originally by: Major Fritter How very helpful. Thank you for your input. I am glad a noob corp person like this character who has no isk and no access to 0.0 space can even think about building a station. For future reference lets assume ...
- by True Sight - at 2010.09.18 15:31:00
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20. Amarr Station Building Parts Required - in Science and Industry [original thread]
Originally by: Major Fritter Last question is the blueprints. Are the 200 mill blueprints for station parts on market BPO or 5 run BPC? I don't mean to be rude, but if you have to ask that question, you really shouldn't be building an ...
- by True Sight - at 2010.09.18 15:16:00
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